Apr 25, 2009, 10:14 AM // 10:14
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#121
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Banned
Join Date: Mar 2008
Guild: why should you kno? Oo
Profession: A/W
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Quote:
Originally Posted by Paul Dawg
"Just" get r10 Kurzick/Luxon, right? That's 5 million faction. Telling people "The solution is easy, just grind for a year or two" doesn't really help anyone.
As I've said, I agree that this build does SY-overkill and sacrifices too much firepower for it, but even with a six-second SY, you're not going to be able to reapply SY consistently unless you think about how your bar is going to build up adrenaline.
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lol what are you talking about? You can get 300-400k a day in around two hours lol.
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Apr 25, 2009, 01:21 PM // 13:21
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#122
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Wilds Pathfinder
Join Date: Jul 2008
Location: netherlands
Profession: Mo/E
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400K in 2 hours is a lot, even with DTSC
anyway, how about 8 locust sins with barbs, assassin support and that celestial skill to kill shire extremely fast lol.
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Apr 25, 2009, 09:14 PM // 21:14
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#123
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Banned
Join Date: Mar 2008
Guild: why should you kno? Oo
Profession: A/W
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how about 8 ms/db sins with barbs, assassin support and that celestial skill to kill shire extremely fast lol.
oh yes that would be fail since you forgot to take [pain inverter]...
Also, double faction weekends are ftw. ._.
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Apr 25, 2009, 11:18 PM // 23:18
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#124
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Krytan Explorer
Join Date: Apr 2008
Guild: House of Myrthe (HoMe)
Profession: W/
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Ummm, no it's not, unless you don't ever want a weapon skill cast on you--like [splinter weapon], which of course would be killer on this build.
Quote:
Originally Posted by Bill Clinton
I've just realised that [Great dwarf weapon] is far far far superior to [brawling headbutt] in this situation.
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Baloney--and even if it were true (which it's not), that's telling someone to grind 33 hours straight.
Quote:
Originally Posted by Super Igor
lol what are you talking about? You can get 300-400k a day in around two hours lol.
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Apr 26, 2009, 12:34 AM // 00:34
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#125
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Banned
Join Date: Mar 2008
Guild: why should you kno? Oo
Profession: A/W
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Quote:
Originally Posted by Paul Dawg
Baloney--and even if it were true (which it's not), that's telling someone to grind 33 hours straight.
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4 hrs a day? :P
or 2-3 consequtive event weekends.
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Apr 26, 2009, 10:55 AM // 10:55
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#126
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Wilds Pathfinder
Join Date: Jul 2008
Location: netherlands
Profession: Mo/E
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4 hours a day is grinding mate
if i manage to keg farm 2 hours its much and extremely boring.
and yeah, pain inverter with shiro = epic win
and when doing blood washes blood 2 days with my monk i noticed why got some guy using SY! a lot, i asked who and some sin pinged me an LCFury build with SY!
he said he found it in GWguru
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Apr 26, 2009, 01:59 PM // 13:59
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#127
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Krytan Explorer
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Quote:
Originally Posted by Paul Dawg
Baloney--and even if it were true (which it's not), that's telling someone to grind 33 hours straight.
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You dont know what you're talking about. Everytime you headbutt you're wasting a second which could be used to get off two more attacks (and thus two more shouts). With even a mid range dwarf rank you can get someone on their arse constantly anyway due to the extremely high attack speed. That alone makes it better that headbutt, letalone the extra damage it gives you which is a BIG bonus.
Last edited by Bill Clinton; Apr 26, 2009 at 02:01 PM // 14:01..
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Apr 26, 2009, 02:24 PM // 14:24
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#128
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Furnace Stoker
Join Date: Jun 2007
Location: Delayed in order to meet ANet's high standards
Guild: [MaSS]
Profession: W/E
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And you lack reading comprehension.
Paul's issue with GDW was [splinter weapon]. That's a damn valid argument
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Apr 26, 2009, 02:53 PM // 14:53
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#129
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Krytan Explorer
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Quote:
Originally Posted by Bobby2
And you lack reading comprehension.
Paul's issue with GDW was [splinter weapon]. That's a damn valid argument
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Sorry, I forgot to mention above that splinter weapon would be ineffective in this build since it expires after the first five hits. You'd cast it on a locust and in three seconds its expired. SW wont even have recharged by then. The amount of time a rit would spend spamming it would be rediculous.
I dont think it is worth it, at all. There are necromancer hexes which will create AoE damage far better.
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Apr 26, 2009, 05:42 PM // 17:42
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#130
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Frost Gate Guardian
Join Date: Jun 2007
Profession: A/
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What's the DPS for this?
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Apr 26, 2009, 05:48 PM // 17:48
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#131
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Krytan Explorer
Join Date: Apr 2008
Guild: House of Myrthe (HoMe)
Profession: W/
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Then the rit can cast it again! More damage more better! Or put another weapon spell on you (like [nightmare weapon]).
The other advantage of [brawling headbutt] over [great dwarf weapon] is the timing: You can slap it on exactly when you want, and disrupt casters with vicious effectiveness. With [great dwarf weapon], you don't know exactly when you're going to do the KD; it just happens whenever the computer decides it should. Sloppy KD isn't as good as focused KD.
Quote:
Originally Posted by Bill Clinton
Sorry, I forgot to mention above that splinter weapon would be ineffective in this build since it expires after the first five hits.
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Apr 26, 2009, 06:03 PM // 18:03
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#132
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Wilds Pathfinder
Join Date: Jan 2007
Guild: The Grim Squeakers [REAP]
Profession: N/
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Quote:
Originally Posted by RadaArashi
What's the DPS for this?
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with some of the damage buffs mentioned here I've found it averages about 125 dps on the Master of Damage. Give or take depending on just how many buffs you use. But it's infinitely sustainable dps as well, meaning as long as you're not being blocked/blinded you can flail on anything and get this damage until it drops.
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Apr 26, 2009, 09:54 PM // 21:54
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#133
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Frost Gate Guardian
Join Date: Jun 2007
Profession: A/
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Is it really that high? What other damage bonus buffs did you have on besides Dodge This?
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Apr 27, 2009, 05:54 AM // 05:54
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#134
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Wilds Pathfinder
Join Date: Jan 2007
Guild: The Grim Squeakers [REAP]
Profession: N/
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I had Asuran Scan and "I am the strongest!", vampiric daggers as well.
the damage dropped to about 80 dps without "I am the strongest!" up but it's still considerable.
also using asuran scan allowed me to insert a very short chain into the bar; Black Spider Strike -> Twisting Fangs to hit with degen and deep wound (I didn't use the chain when testing the dps with the buffs)
my bar was actually a fair bit different from the one posted at the start of this thread, I put mine together as an effort to make a build that would work extremely well with an AP Curse necro and still retain damage dealing abilities of it's own.
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Apr 28, 2009, 04:44 AM // 04:44
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#135
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Will Bull's Strike for $!
Join Date: Apr 2006
Location: Isle of the Dead
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Quote:
Originally Posted by Bill Clinton
Sorry, I forgot to mention above that splinter weapon would be ineffective in this build since it expires after the first five hits. You'd cast it on a locust and in three seconds its expired. SW wont even have recharged by then. The amount of time a rit would spend spamming it would be rediculous.
I dont think it is worth it, at all. There are necromancer hexes which will create AoE damage far better.
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Last time I checked, Necro Hexes ([Mark of [email protected]] and [[email protected]]) combined with [Splinter [email protected]] were better than choosing one or the other if possible. Paul Dawg hit the nail on the head, have your Rit recast Splinter when it is ready again. If you still aren't satisfied because the Locust's Sin burns through the uses of any Weapon Spell, just use a second Weapon Spell.
Quote:
Originally Posted by Paul Dawg
Sloppy KD isn't as good as focused KD.
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Amen.
__________________
Warrior for Hire
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Apr 28, 2009, 10:29 AM // 10:29
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#136
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Furnace Stoker
Join Date: Jun 2007
Location: Delayed in order to meet ANet's high standards
Guild: [MaSS]
Profession: W/E
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Quote:
Originally Posted by Tyrael_Eveningsong
Last time I checked, Necro Hexes ([Mark of [email protected]] and [ [email protected]]) combined with [Splinter [email protected]] were better than choosing one or the other if possible. Paul Dawg hit the nail on the head, have your Rit recast Splinter when it is ready again. If you still aren't satisfied because the Locust's Sin burns through the uses of any Weapon Spell, just use a second Weapon Spell.
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If we're talking AoE, might as well mention [death [email protected]]. Most people use [splinter [email protected]], by the way...
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Apr 28, 2009, 06:30 PM // 18:30
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#137
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Emo Goth Italics
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As far as I know Death Blossom also triggers the "physical" bonus too.
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Apr 28, 2009, 08:47 PM // 20:47
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#138
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Banned
Join Date: Mar 2008
Guild: why should you kno? Oo
Profession: A/W
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Quote:
Originally Posted by Tyla
As far as I know Death Blossom also triggers the "physical" bonus too.
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only the two hits on your target, aoe damage doesnt.
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Apr 28, 2009, 09:28 PM // 21:28
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#139
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Frost Gate Guardian
Join Date: Jun 2007
Profession: A/
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With [[Locust's Fury] and [[For great justice] using [[Critical Agility], [[Dodge This] and [[Asuran Scan] as my 3 PvE-only skills I was dealing pretty much the similar but more inconsistent DPS that I'd do with the usual MS/DB cycle.
But thats MS/DB without Asuran Scan and without AoE damage. MS/DB with Asuran Scan deals +200ish damage every Death Blossom.
So I thing the only thing the Locust Fury build has over your trusty MS/DB build is that it can gain adrenaline easier, and spam adrenal skills with more frequency.
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Apr 28, 2009, 10:25 PM // 22:25
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#140
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Guest
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I'm struggling to see why you are running For Great Justice if you're using Locusts Fury. I also really don't see the point of using Dodge This when you can run Rigor Mortis on a Necro in your party and have him call, or micro it yourself if it's a hero.
If you want more damage why not just run Asuran Scan, and/or bring You Move Like A Dwarf to snare, kd, and interrupt targets.
Last edited by Unreal Havoc; Apr 28, 2009 at 10:28 PM // 22:28..
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